3D Generalist (Texture Specialist)

Location
Islandwide
Job Type
Full-time
Experience
Mid
Category
General
Salary
$2,000 - $3,000
Posted
2 weeks ago
Expires
Jul 13, 2026
Views
9

Job Details

Vacancies

1 position

Experience Required

No experience required

Job Description

At Pallet Town Pte. Ltd., we’re looking for a responsible and passionate Junior 3D Generalist to join our team in creating high-quality, in-game-ready 3D models and brand assets for game product development. You’ll work closely with our development team, using your expertise in Unity, UNREAL ENGINE and Blender or Maya to deliver optimised, visually cohesive assets that meet both the technical and artistic standards of the company. This role involves managing multiple projects and meeting deadlines while contributing to a collaborative, creative, and growth-oriented environment. Joining us means honing your craft alongside friendly professionals who are dedicated to pushing the boundaries of 3D asset production.

Essential Responsibilities

3D Modelling and Texturing:

- Create detailed low poly 3D models of characters props, game objects and outfit game assets for Unity and unreal game engine that align with the project's artistic vision and the company's artistic standards.

- Develop high-quality textures and materials/shaders to enhance the visual appeal and realism of assets while working on low poly 3D assets with photoshop, substance painter, affinity photo and A.I.

Shader Development:

- Create and modify shaders to achieve specific visual effects and maintain consistency across the project using unity and unreal engine.

- Stay updated on industry latest trends of materials/shader techniques, implement them when applicable.

Collaboration and Communication:

-Work closely with artists, designers, and developers to understand project requirements and contribute to the overall creative vision.

-Provide effective support to team members when required, maintain ongoing positive relationships and effectively coordinate the project to ensure a smooth workflow and timely delivery of assets.

Problem Solving:

-Troubleshoot and find solution to resolve any technical issues with a strong resilient mindset, ensuring the team can rely on your role to deliver smooth workflow.

-Proactively identify challenges and prepare yourself to upgrade required skills to address future potential challenges during the development process.

Job Qualification/ Requirements:

-Attended school and/or proven experience as a 3D modeller/ texture artist in the game design industry or related field.

-Proficiency in blender/ Maya, Zbrush, Photoshop, Substance painter, and other related tools to author 3D assets.

-Portfolio showing 3D art skills and/or demonstrating a high level of artistic creativity.

-Experience creating and integrating 3D assets into a proprietary game engine based on Unreal Engine and Unity

-Able to independently finish environment model creation (low poly), UV unwrapping/ edit, material creation, texture baking, rendering, skinning and weight-painting game-ready clothing, gear, and character accessories onto our base avatars, ensuring natural deformation and optimized performance into game engine.

-Being interested and informed about emerging techniques and technology that is related to your role.

-Self-motivated and passionate about product thinking mindset.

-Must be able to quickly adapt to workflow and perform your duty swiftly from time to time as the project evovles.

-Ability to receive constructive feedback to improve work quality.

-Strong attention to detail and able to work well under pressure when important project arise.

-Strong ability to manage multiple projects, timelines and deliverables.

Working with us:

-Independent meritocracy workplace culture

-A chance to work on diverse and innovative 3D game asset projects.

-Rewarding career development opportunities in a growing company.

-Transparent data-driven evaluations

-International working experience (Japan / Singapore)

-No hierarchical pressure and zero office politics practices.

-Work from home/ work from office. (depending on performance)

Benefits:

-Birthday leave and voucher

-Annual overseas holiday trip award

-Annual outpatient benefit

-Annual appraisal and salary increment

-Annual leave

-Monthly performance bonus

-Daily complimentary lunch (on-site)

-New Year/ Xmas/ Festive goodies

-Team bonding dinner treats

-Employer-sponsored Retirement Plan


About Us:

Pallet Town Pte. Ltd is an international indie 3D design production studio that specialised in Game asset design, situated at the intersection between Singapore and Japan. As a relatively young studio, the Company have been operating for three years and plan to advance the local Singapore game design sector to the next level through cross-learning and cultural exchange with our Japanese counterparts. Reimagine a refreshed approach to creative game designing and anticipate a very rewarding career progression with our committed team members to help you grow proficiency in your craft and gain new capabilities along the way.


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PALLET TOWN PTE. LTD.

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